A head replacement mesh with a cute (?) robot face in a bunch of metal and a bunch of split swatches! Three eye arrangement variants.
Made from the Sims 4 head with THESE HANDS and based on my art.
FIVE versions:
- Theta (2 eyes),
- Kenaz (3 eyes)
- Amon (5 eyes)
- Lion Nose (Build-it-yourself, no eyes)
- Skullface blank (build-it-yourself, no eyes)
I added two versions with no built-in oculars so you can pair them with my robot eyes or any other robot eyes that don't place the texture on the face.
Features:
- Separate meshes for M and F frames. Both work on both frames but the M one has a bigger jaw \ slightly repositioned mouth.
- 15 swatches: 8 solids and 7 splits.
- Overlay to change the eyelens color found in Skin Details > Forehead!
- Found in tattoos > head slot!
- Lower jaw is animated.
- Lower jaw can kind of be shaped + you can shape the face before applying the head.
Known issues:
- Mouth stays open if the Sim's face is too long / mouth too high / low / too far back. Adjusting a Sim's profile and \ or the protrusion of their chin helps.
- Most Maxis hairs will clip at the forehead because Maxis insists on including 5 nautical miles of fucking forehead with their maxis hairs. most CC hairs should be fine though!

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